Technologies

  • Interactive Platform: Unreal Engine, Unity, Buildbox, GameMaker Studio 2

  • Multimedia Design: Miro, PureRef, Krita, Balsamiq Wireframes, Pixilart, Gimp, Photoshop, Canva…

  • Microsoft Office Suite: Microsoft365 workspace, Outlook...

  • Project Development: Jira, Github, Confluence, Discord, Basecamp, Slack, Google Workspace, Zoom, Notion...

  • Programming: basic C#, basic C++, Visual Studio 2019

Hard Skills

  • Game Design: conceptualization of an idea and evolution to the final steps of production, such as concept, narrative storytelling, characters, controls, UI, market target…

  • Gameplay and systems design: mechanics, stats, abilities, interactions, characters, combat system, learning curve, difficulty balancing, rewards and accessibility.

  • Level design: layouts, combat zones, pacing, cameras, collectables and progression.

  • QA: ability to test, document and give fluent feedback with levels, skills, gameplay, new mechanics and more.

  • Active player with the ability to analyze, comment and adapt to play any genre and platform.

Soft Skills

Patience, empathy, creativity, speed to find possible solutions, ability to work with a large team, open-minded and always keen to learn new technologies.

Languages

  • Native Spanish and Catalan

  • Great understanding and writing in English

Education

  • Game Design and Conceptualization Bootcamp (Level Up-Game Dev Hub)

  • Environment planning and blocking with Unreal Engine 5 (Level Up-Game Dev Hub)

  • Advanced programming and Unreal Engine 5 Bootcamp (Level Up-Game Dev Hub)

  • Game Design Art and Concepts Course (CALARTS)

  • Game Development and Level Design with Unreal Engine (Udemy)

  • Unity 3D Junior Programmer Course (Unity Learn)

  • Complete C# Masterclass (Udemy)

  • High School Diploma (IES Porto Cristo)

Non-video game jobs

  • Kitchen Assistant at Hams Caves Restaurant (2015-2017)

  • Waiter at Hams Caves Restaurant (2017-2018)

  • Touristic Guide at Hams Caves (since 2018)