Technologies
Interactive Platform: Unreal Engine, Unity, Buildbox, GameMaker Studio 2
Multimedia Design: Miro, PureRef, Krita, Balsamiq Wireframes, Pixilart, Gimp, Photoshop, Canva…
Microsoft Office Suite: Microsoft365 workspace, Outlook...
Project Development: Jira, Github, Confluence, Discord, Basecamp, Slack, Google Workspace, Zoom, Notion...
Programming: basic C#, basic C++, Visual Studio 2019
Hard Skills
Game Design: conceptualization of an idea and evolution to the final steps of production, such as concept, narrative storytelling, characters, controls, UI, market target…
Gameplay and systems design: mechanics, stats, abilities, interactions, characters, combat system, learning curve, difficulty balancing, rewards and accessibility.
Level design: layouts, combat zones, pacing, cameras, collectables and progression.
QA: ability to test, document and give fluent feedback with levels, skills, gameplay, new mechanics and more.
Active player with the ability to analyze, comment and adapt to play any genre and platform.
Soft Skills
Patience, empathy, creativity, speed to find possible solutions, ability to work with a large team, open-minded and always keen to learn new technologies.
Languages
Native Spanish and Catalan
Great understanding and writing in English
Education
Game Design and Conceptualization Bootcamp (Level Up-Game Dev Hub)
Environment planning and blocking with Unreal Engine 5 (Level Up-Game Dev Hub)
Advanced programming and Unreal Engine 5 Bootcamp (Level Up-Game Dev Hub)
Game Design Art and Concepts Course (CALARTS)
Game Development and Level Design with Unreal Engine (Udemy)
Unity 3D Junior Programmer Course (Unity Learn)
Complete C# Masterclass (Udemy)
High School Diploma (IES Porto Cristo)
Non-video game jobs
Kitchen Assistant at Hams Caves Restaurant (2015-2017)
Waiter at Hams Caves Restaurant (2017-2018)
Touristic Guide at Hams Caves (since 2018)